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Agenda & Speakers

Playing for Loyalty: Leveraging IP and Gamification to Drive Loyalty Programs- Monopoly Case Studies

Thursday, May 22, 2025 - 3:00 PM - 3:35 PM
This session will explore how leveraging well-known intellectual property (IP), such as Monopoly, and incorporating familiar gameplay mechanics can transform loyalty programs into deeply engaging consumer experiences. By tapping into the emotional resonance and nostalgia of iconic brands, coupled with the innate human drive for play and reward, loyalty programs can achieve higher participation rates, increased engagement, and stronger brand connections. Through case studies centered on Monopoly, we will examine different types of IPs, analyze what makes IP-based programs successful, and provide actionable insights on how to harness the power of IP and gamification to elevate loyalty initiatives.

Speakers

Lindsey Camell, Head of Partnerships & Location-Based Experiences for North America, Hasbro

Lindsey Camell is the Head of Partnerships & Location-Based Experiences for North America at Hasbro, where she leads strategic initiatives across the company’s iconic portfolio of intellectual properties. In her role, Lindsey spearheads innovation in loyalty programs, leveraging Hasbro’s renowned IP to craft engaging consumer experiences that span multiple categories.

She creates partnerships across beloved content-based brands such as Peppa Pig, Transformers, and My Little Pony; globally recognized toy lines including Nerf, Play-Doh, Furby, and Mr. Potato Head; and an extensive array of gaming titles, such as Monopoly, Clue, Connect 4, and The Game of Life.

Before joining Hasbro, Lindsey spent over a decade working at various film studios across Theatrical Partnerships and Licensing.

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